What an improvement from the last project! The controls feel so much better and the inclusion of a wall jump is greatly appreciated. The animation is so smooth, I think some animation would be great for when Tree's standing idle, I keep thinking my game froze. The camera needs some work, every time you land it snaps back into place and it's a bit bothersome. The scenes are still as colorful and full of life as they were before, although instead of it being full and cramped it feels oddly empty in some areas, I'm assuming that the tutorial level is some kind of beta testing area. When you die you get a cool animation, the lack of any sound effects for the death scene is a bit odd. When it goes from one section of the level to the next it pauses for a bit, It's very awkward for a fast-paced game to do that. Kind of ruins the flow, you know? I also feel as if the music doesn't really fit this but that's more of my opinion. Other than that, I'd totally buy this and speedrun it.